WebAssembly is a new protocol that allows programmers to avoid the problem of memory management. Memory management in programming languages ​​is notoriously complicated to fix, making memory leaks, constant memory allocations, and deallocations a widespread problem. WebAssembly, as it stands, was developed to minimize these memory problems, making it useful for C ++ programmers.

WebAssembly can be compiled into native code using a combination of two technologies: AST (Abstract Syntax Tree) and a module library, which in turn use separate compilation units to convert between the abstract syntax tree and its actual code. The way it works is that a function definition is written in HTML and passed to the JavaScript Virtual Machine, which then converts the function’s instructions into JavaScript. WebAssembly uses your virtual machine, so the same type of build is not required. The operation of WebAssembly uses a callback system. A pointer writes to a “stacked” record, used to store the type of function that a given function call will return.

Function calls are translated into JavaScript, which you interpret in a set of instructions. The result is a machine instruction passed to the Javascript interpreter, where it becomes Javascript code. The program code is transferred to the compiler, converting the assembly code from the web into the binary code loaded in the browser for execution by the user. WebAssembly is a multiplatform solution for the future of programming.

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